Out-Front :: GameCycle. Exercise, Fun, and Games in an Arm Ergometer.
Patient Benefits
In addition to providing patients with a fun and entertaining exercise outlet, the GameCycle is also used in clinical settings to promote a variety of skills and desired outcomes including:
Endurance
Strength Training
Range of Motion
Flexibility
Balance
Core Stability
Coordination
Propioception
While playing the GameCycle promotes alll these skills, emphasis on one skill or another can be easily shifted by:
Taking advantage of the GameCycle's adjustable features. For instance, increased resistance levels are consistent with an emphasis on strength training. Or choosing a more challenging course in the videogame is consistent with an emphasis on improved coordination.
Changing the environment in which the GameCycle is being played. For instance, therapists interested in emphasizing balance and core stability have their patients play the GameCycle while sitting on a therapy ball.
Importantly, clinical use of the GameCycle for these purposes is reimbursed under existing CPT codes:
Descriptor
CPT Code
Therapeutic Procedures: 97110
Neuromuscular Re-education: 97112
To learn what therapists have to say about the GameCycle, visit the GameCycle video library or read the testimonials of your colleagues.